In favor of the @updates command, this thread will no longer be updated :'(. Thanks @HenryFrench
New features: Feb. 01, 2015
- Added ability to hunt shovels and bandaids.
-- Shovels can dig anyone, including yourself. Usable any turn.
-- Bandaids can heal anyone, including yourself. Usable any turn.
-- Shovels and bandaids also obtained using @silver shovel or @silver bandaid.
- Added new classes for wolf only: trapper, spy, medic, and defender. These are the exact same things as hunter, thief, grazer, and builder respectively, except you can choose before each battle using .battle class.
- Trappers can poison steak for wolf with .bait.
-- The poison will decrease the wolf's attack for 4 turns, but it also adds immunity after each poison to decrease the amount of turns.
-- Killing the wolf removes the immunity.
-- When poisoned, the attack that normally heals the wolf will heal a random sheep instead.
Misc changes: Modified factory health settings. Hunting oats and money modified to provide an increasing amount as you level up. Powergraze reset finally works! @sm will send materials, @pg is powergraze
New features: Jan. 11, 2015
- @Heist has been changed to a one person command. Heist away without waiting for anyone! Smaller teams can now heist as well as bigger teams.
- @Holdup (@hu for short) is a multi-team robbery where 10 or less people can join & holdup the candy store for fun stuff. To holdup before 10 players join, 67% of robbers have to type .holdup vote. You WON'T get removed for leaving the channel or changing your nickname. If you do need to leave, consider typing .hu vote first.
- Old factory wrecked/removed/burnt down (it's still called Oats Factory for now). Now, @Factory can be used when fighting the wolf (once a day) to produce a health pack, which automatically adds an amount (based on your class, factory level, and work stored) to your current health. It doesn't need to be your turn to use @Factory.
- Added new features for every class in the wolf fight:
-- Hunters know wolf weak points and can hit really hard and take less damage.
-- Thieves can @Dodge during their turn so the wolf can't catch them (10% energy taken b/c you get tired from running too much).
-- Grazers can @heal player during their turn to heal a teammate (a lot more than before; amount depends on graze level). You don't lose health yourself.
-- Builders can @dig player during their turn to pay their respects for a fallen teammate by digging a grave for them. This will take a bit of health, so you'll need to rest your next turn. The fallen player will be revived with a new health and attack based on the crafting level of the builder.
-- If the Congress-sheep of your herd survives, you get increased rewards because s/he lobbies the CSB to give moar monies.
- Added platinum oat which can advance time (only if you're not in lead) or reset heist. Gold oat gives an upgrade or it can reset powergraze / craft. Silver is only used to boost time or graze. Bronze can reset hunt, graze, party, or steal. All oats can be used in place of weaker oats. (Ex: .oat platinum boost graze can be used without a silver oat.)
-- Misc changes to grazing, crafting, hunting, etc. Nothing big. Feel free to post if you discover something I didn't mention.
New features: Dec. 22, 2014
- Resort, fence, and kennel can be upgraded beyond stage one. Upgrading resort allows you to go there more. Upgrading kennel allows more trained hunts per day. Fence takes more oats back from successful thieves (technically, you could get more oats than the thief stole if you got far enough :3).
- Fence works
- SEND command: If the material name isn't specified, send every material the builder has
- Wolf: re-enabled. Let me know of any issues/improvement ideas, plz.
- Barracks: Provides 50% boost to health and attack against wolf
- Minor fixes/changes
-- Edited code that decides when to reset as we had issues with it
-- Edited building formulas. They should be more affordable when leveling up.
-- Edited hunt code a little to show dog level ups (& no more continuous hunter level ups).
-- Other fixes you guys mentioned.
New features: Jun. 5, 2014
- I did add hunt levels.
- Wolves! They come out after they smell dropped oats (They're vegetarians, okay? Sheesh) from the crazy farmer. Once it appears, type .battle to engage (only level 2+ hunters)
- Basically, you try to kill the wolf that shows up. It's sheep vs. wolf and you have two commands once the battle starts: .attack or .heal nick
- Attacking is done with your weapon gained from hunt level ups. Some weapons have defense boosts (shield and bow) that will deflect wolf damage.
- Healing a nick will take up a small amount of your energy to heal another sheep for double that amount. This is important because the more sheep that are alive, the higher the reward (if your energy reaches 0, you die and everyone earns less prizes)
- You have to attack on your turn. If you miss your turn, I forget what happens. But yea, you get 90 seconds to make a move. Type .status to get battle info. You can join a battle after it starts, but you automatically get less rewards. Have fun.
- A possible reward is a special oat, which can come in Bronze, Silver, or Gold (depends on how long you were in the battle & whether you died); bronze lets you do .oat bronze reset graze/party/hunt/steal/bsm, silver allows same as bronze as well as boost and upgrade (.oat silver boost time/graze), and gold enables .oat gold advance (2 hour boost in top time standings) or the same things as silver/bronze
|
Fixes / minor changes:
- Added things to .barnmaster command (.bm, you know?)
- Fence is not working correctly, so tinkered with that...
- Changed oats factory formula (and max at 100$ times your factory level lol)
- Changed oat exchanging ratio from 100 oats to $1
- Did you know that with a war dog, you can get a free hunt from the crazy farmer? Since no one had a war dog till last game, I didn't know it was broken l0l -- possibly fixed that ;)
|
Here is the text of my conversation with Eshades about the updates to the graze game:
eShades ⦑Wed@02:57:27⟦P⟧⦒ ⌊bluebird001⌉ [07:12:48] What is the factory command? I noticed you changed the oats to cash ratio to 100:1. Any other changes?
eShades And the barnmaster bit
eShades The factory command is run, if that's what you're asking
eShades Thanks for letting me know about the BM
eShades I think I will just change factory to 'Run'
eShades Hrm
bluebird001 ok so factory just tells u that run is avail?
eShades Yea -- I hope
bluebird001 nice
eShades :x
eShades I meant to give you this link
eShades One sec
bluebird001 ok
eShades http://Http://eblacksheep.net/forums/index.php?topic=13.0 (http://Http://eblacksheep.net/forums/index.php?topic=13.0)
bluebird001 so how much did the factory formula change, or do we have to find out on our own?
eShades I actually changed a couple things
eShades Well, I will soon, but anyway
bluebird001 ok
eShades Before, workloads used to be multiplied together
eShades Like if you and I both worked
bluebird001 yeah it would double
eShades We'd get like 1.5* 2.25 (or whatever)
bluebird001 ok
eShades Instead I'm adding it
bluebird001 so its linear
eShades So that should lower the output a little
eShades You could say that
eShades But every class still has a different work 'amount'
bluebird001 or more linear than before. What is the max investment in dollars when you run the factory?
eShades Right
eShades It's 100 * the factory level
eShades Your factory is level 1
bluebird001 what is the factory level? and does it change
eShades You know how people have been wanting more to do with materials after building everything? ;>
eShades You can upgrade certain buildings now
bluebird001 yeah me included
eShades (fence and factory)
bluebird001 ah cool
bluebird001 sweet
bluebird001 so whats the command to upgrade those bldgs?
eShades Just normally
eShades Srry
eShades Like .build whatever
bluebird001 not .plan?
eShades Or .plan
eShades They both work
bluebird001 ok
bluebird001 do you have to finish all the other bldgs 1st?
bluebird001 and is there a limit on how many times to upgrade
eShades No and no
bluebird001 lol ok
bluebird001 I should share this info with the others, will post our convo on our forum
bluebird001 if its ok with you?
eShades Fine with me
EDIT: Added spoiler tags. This is an older update. [eShades]